Front-end Developer · Iceland

Hélène
Delaunay

Front-end developer, informed by design collaboration, user research, and a testing mindset.

About

Design sensibility,
thoughtful execution.

I'm a French developer based in Selfoss, Iceland. I am a developer who loves designing and building user interfaces that are thoughtful, well-structured, and good to use.

I graduated from Vefskólinn with a 9.11/10, where we learned through real projects: a week in design sprints, then two or three weeks building, depending on the brief. Design and code stayed one continuous loop. That's also where my interest in user research really took shape.

I care about the details: accessibility, consistency, how things feel across devices. I've worked in Agile teams, shipped real products, and written tests with Jest and Playwright to make sure they stay that way.

9.11
Grade at Vefskólinn (out of 10)
3rd
Game Makers Iceland Game Jam
2025
SVEF Best Student Project nomination
🏆
Íslandsmót Iðn- og Verkgreina winner
Skills

Frontend & UI

  • React
  • Next.js
  • TypeScript
  • JavaScript
  • SASS
  • Tailwind CSS
  • CSS3
  • HTML5
  • Framer Motion
  • GSAP

Design & Accessibility

  • Figma
  • Stark
  • WCAG
  • Responsive design
  • Design sprints
  • UX/UI principles

Data & State

  • TanStack Query
  • REST APIs
  • MongoDB
  • Prismic CMS

Testing & Tools

  • Playwright
  • Jest
  • Git / GitHub
  • Vercel
  • Webflow
  • Godot
  • Jira
  • Agile / Scrum
Selected work
Live · Aranja Studio

Flipp

Real-time multiplayer party game — players sync live across devices. Built during my internship at Aranja Studio with a custom state management system, close collaboration with designers and the CTO, and Jest unit tests.

Freelance · Nýr Tækniskolinn

Nýr Tækniskolinn

Fully responsive website designed and built in Webflow for Nýr Tækniskolinn, from concept to deployment. Applied UX/UI principles to improve navigation and accessibility, working directly with the client on brand identity.

Nonprofit

Vertonet

New website for Vertonet, an Icelandic women-in-tech organisation. Fully translated, with a chatbot, database-backed events via API, and accessible design throughout.

Live · Game Makers Iceland

Reykjavík Game Summit

Official website for the Reykjavík Game Summit, built for Game Makers Iceland. Production deployment with rich animations, event-focused content, and fully responsive design.

Nominated — SVEF 2025
Student Project

Sagnir

A Next.js application that brings Icelandic folklore to life — interactive Leaflet map, custom API, search, and a quiz. Built as a team project using Agile/Scrum methodology, with full design sprint before development.

Student Project

Vefskólinn LMS Dashboard

A rework of the school's learning management system. Built a dashboard for students to submit projects and track progress, with full-stack functionality and MongoDB integration.

QA & Testing

Playwright E2E Testing

Automated end-to-end test suite for SauceDemo. Full workflow coverage: login → product selection → checkout → logout. Uses AAA pattern, robust selectors, and case-insensitive assertions.

3rd — Iceland Game Jam
Game · Godot

Airwaves

A game made in Godot for the Game Makers Iceland Game Jam — won 3rd place. Downloadable on itch.io.

Game · Godot

Lost Soul Café

A Godot game made for fun — a café management experience with a supernatural twist. Playable in the browser on itch.io.

Experience
Aug 2025 – present
Various clients
Freelance Developer
  • Reykjavík Game Summit — official event website with rich GSAP animations and responsive design (Next.js, TypeScript, React)
  • Nýr Tækniskolinn — designed and built a fully responsive Webflow website from concept to deployment, working directly with the client on brand identity and UX
  • Vertonet — new website for a women-in-tech nonprofit; full translation, chatbot, and database-backed events via API (Next.js, TypeScript, MongoDB)
Mar – Jul 2025
Developer Intern
  • Built a real-time multiplayer party game feature in React and Next.js with a custom state management system
  • Integrated live game logic syncing across devices, collaborating with designers and the CTO
  • Wrote unit tests (Jest) and began Playwright E2E testing for user flows
  • Participated in code reviews and collaborative UX development

Résumé

Download my CV or view my profile on GitHub.

Download CV (PDF) GitHub ↗